After that, we stopped in Santa Maria to pick up dry ice, as it turned out that Savers had some, and it worked out based on our various logistics. It was hard to convince L to NOT by the 5-pound bag of chips for $5.
The winery visit made the day utterly nonstop for me. Exhausting.
Today is our last full day here. I'm going to be running oxidation trials right up through tonight, and we'll spend the rest of our time today cleaning and wrapping things up. Altogether, I'd say it has been a successful trip. We have learned a ton about this area and the local critters, and have collected a whole bunch of crickets to bring back with us and analyze. I have managed to get through a pretty comprehensive set of oxidation experiments, so all that's left is to hope samples don't get destroyed again.
I am looking forward to seeing scrottie, petting my cat, and going to sleep at a reasonable hour.
2. I finally got the last memory in Breath of the Wild. Also finished up one of the sidequests I had hanging about (the Stalhorse one), and decided to search for the DLC treasures. So far I got the Twilight Princess mask and Majora's mask. (Both of them, as well as Misko's journal, which tells you the locations of the treasurers, were all in areas I'd never explored before, too.) Oh, and I picked up the reward for finding all 120 shrines.
3. When we were out running errands, I stopped at See's Candy and got some stuff that turned out to be almost exactly the amount left on the gift card my mom got me for my birthday. So I got a big bag of chocolates and only had to pay 28 cents. :D
4. Got soooo many great kitty pics today. I really love this one of Chloe looking regal.
I'm starting to find Widowmaker's rhythm, and wow she has one, and when I find it? Hooooo it's nice. Minion Paul was watching me play the other day when I found it, and he was all, 'That's some Spiderman shit right there.' Not my comic, but still. But that's not all it is.
It feels to me, if I'm standing still, I'm not playing her right. It is easier for me to get headshots while moving. Swing around while running, there's your target, scope and pow. Swing around while jumping, there's your target, pow. Keep going, full auto, chase, pow.
You're also much harder to hit that way, of course.
It does not feel like Tracer, though - except for the constant motion. It's slower and more flowing. Ballet vs. the Charleston indeed. But even more than Tracer, always know where everyone is. That's how you stop Reaper and McCree and Bastion ults sneaking up on you. Perhaps just as they start. Like tonight.
It's also fun watching enemy Widowmakers pick up on my tricks. I saw one start imitating me today. Her mine use changed - improved - all at once, after I killed her with a mine from quite far away. I knew where she'd go, and left her a present, and she went there. (See also: knowing the maps, knowing where people go.) Did that sting? :D
I started getting preferentially-targeted by the enemy team. Tracer used her bombs on me twice, and then wasn't able to get to me anymore. After an ult I didn't stop, Mercy and I were the only survivors, and Mercy kept me alive while I killed the half of the other team still on the point, and they couldn't hit me - and should've just stomped me - because they just couldn't target me well enough to do the damage. And I whittled all three of 'em down and was last player standing. Point held. Victory.
(Also, carded. Gold in objective kills and time, silver in total kills, silver in total damage. Widowmakers have a reputation for avoiding the point. I do not share that inclination. Come at me, bro. I will destroy you, and it will be magnificent.)
Need a challenge? Here we go, let's head for the kitchen today and think about bite-sizing our way to progress. Set your challenge by taking into account time available and spoons left at the point at which you're going to do this and by assessing your starting point.
Suggestion 1 - pick a work surface and figure out what needs to happen for it to be in 'ideal condition' - clearing and packing away items to leave it empty? Cleaning the surface in some way? Be realistic - if the work surface is huge, don't tackle it all in one go, break it into sections and tackle one. Consider the ways of doing this - most important area first in terms of future use, most visible area, easiest to tackle area to provide the encouragement of progress quickly, worst area first because you've got the time and energy to make a good dent in what needs doing - you know best. Set a timer and go for it, how much can you get done?
Suggestion 2 - Open a cupboard and tackle a shelf - first identify anything that doesn't need to be there (our of date, wrong place, unwanted) and remove those items. Next step is to either move everything in there to wipe down the shelf (if you think this is necessary - this may depend on the contents of the cupboard that you pick) or to go straight to organising the contents in a useful/pleasing/practical fashion. If it's a food cupboard, remove anything that out of date and health harmful but also identify items which need to be used up quickly and bring them to a more prominent position to encourage yourself to use them up.
And with that I shall leave you and head to work for the day - I'll be back this evening to cheer, if anyone else can cheer and encourage please do.
I was watching Kit play on their own and glumly thinking that happy Kit is independent and only wants parents when they're sad. Then they toddled over and handed me a stuffed fox, just because. So I know that what I'm feeling is just a feeling and has very little to do with reality. But it's still a big feeling.
Relatedly, having a tantruming toddler scream directly into your ear for several minutes is really quite challenging.
"Kit is so chill," I thought, once upon a time. "Maybe they won't really get toddler tantrums." I was so wrong. Soooo wrong. Tantrums aren't about personality. They're about cognitive and emotional overload. A scream into the void.
(My right ear is the void, apparently.)
(But was I going to stop cuddling my screaming child? Of course not. My ear can cope.)
And now I feel like the worst parent in the world because I couldn't really help my kid, even when they were bottomlessly miserable. There is no cure for the tantrum because it's an existential crisis. You just hold on and say "I'm here" like it means anything. And eventually they stop crying long enough for you to get some calories into them, which almost always helps. It turns out that kids are always basically one minute away from a massive hunger crash, and that rather exacerbates the existential angst.
You could not pay me enough to be a child again. No way. It's genuinely a wonder that kids are ever happy at all. Their bodies do weird things, the world is baffling, everything is too big, they have no control, safety is elusive and fleeting. It's like a fucking horror movie, 24/7. And yet my child comes over and smiles at me and puts their head on my knee for sheer love.
I guess maybe they wanted to say "I'm here" like it means anything.
I guess maybe it does.
As I mentioned recently, I’ve been wanting to talk about Agile software development methodologies and how they relate to permaculture – Agile permaculture for short – for yearsandyearsandyears, and it finally seems like time to do so. Over on Making Permaculture Stronger, Dan is making an inquiry into permaculture design processes, and how much design […]
Signal-boosting much appreciated!
Some general stuff about my tastes: For written works, explicit sex (slash, het, or femslash) is okay, non-explicit sex is okay, no sex is okay, but any sex should be in believable language for the source, and there should be more to the story than just PWP. If you choose to write a sex scene, I prefer those that focus on emotions and perceptions rather than on the mechanics of what goes where, and I am rather vanilla in my preferences where kink is concerned: mouths, hands, genitals, toys, all are fine, but I'm not into BSDM or bloodplay or watersports or anything that might get a special tag. Gen is a-okay with me too. For art, I prefer R-rated art to NC17-rated art, and I'm totally happy with lower-rated art.
I have made some prompts and suggestions, but feel free to take things in whatever direction you like and/or include characters I haven't mentioned. I like: historical/worldbuildy detail, scenery porn, non-explicitly-detailed sex, ghost stories, supernatural elements, what-if AUs, original characters. My favorite tropes are time travel, bodyswap, and afterlife stories, though I'm perfectly happy with an entirely canonical scenario. In general I'm not a fan of AU that completely changes the setting, but if you have a brilliant idea, go for it; I would prefer "interesting" to "mundane" AUs, e.g., in SPAAAACE yes, coffeeshop no. (Coffeeshop in SPAAAACE, okay!). Except as noted, I would like happy endings and no major character death (unless it's canonical and results in ghost-fic).
For fic, I generally prefer plot (as in, things happening; doesn't have to be elaborate or long – as contrasted with character studies), past tense (either first person or third person – I don't like second person), and lots of dialogue. But these are preferences, not hard DNWs, and if you have a brilliant idea that requires second person or present tense, go ahead. My only hard preferences are for conventional pronouns, capitalization, and punctuation.
For art, I am happier with AU than in fic. I am totally fine with simple portraits, though if you want to show characters interacting, I have a soft spot for art in which one character is doing something typical-but-alarming, and the other is rolling his or her eyes, or reacting with horror, or getting ready to douse them with a bucket of water, or whatever. I like line drawings as well as full color. Stylistically, I love interesting and experimental compositions, unusual perspectives, emphasis on textures such as hair and clothing, and scenery porn (Mountains! Trees! Cliffs with water crashing on them! Brooding ruins of an ancient castle!)
( This is a placeholder and will be edited to add specific fandom likes and prompts. )
Sex and love, lies and truth, shades in between. Happy endings and might-have-beens. Nine tales of these things between men.
(It mostly gets you the "Cute" spray for Widowmaker. "Cute" and "Pixel" are both achievements, every character has their own. I've now won both for Widowmaker. You get this one for a headshot through the sight while airborne.)
Good night, Jack Morrison. [POW]